teledaa.blogg.se

Sonic model generations vs lost world
Sonic model generations vs lost world




sonic model generations vs lost world

I was getting sick of static pictures with text. But hey, at least we get cutscenes this time around. Going 2-D uncrops the picture, but it’s even more fuzzy. It should also be noted that while the cutscenes are in 3-D, they are played slightly cropped and at a very low resolution making them look like a youtube video off an old cell phone. This is missing from the WiiU version which only grades you for time attacks but not during normal play. In fact, there’s more in-game voice samples of Sonic than the Wii U version thanks to having the end game grading system still intact from previous Sonic titles and Sonic commenting on his grade. The sound effects and voice clips of Sonic come in crystal clear. It’s not noticeable unless you have headphones on and it’s really a minor nitpick. However, it does seem a bit compressed and faded. The sound is pretty good with music from the main game still in. In fact, I tend to find ghosting pretty bad in this game unless you are holding the 3DS perfectly still, leading me to turn the 3-D off more often than not. Here, the game recommends turning the 3-D off unless you want a blurry picture. It should also be noted that there are quite a few parts of the game that use gyro controls. This isn’t too bothersome for the most part except for levels like in Silent Forest where not only are there tons of boosters and springs shooting Sonic at high speeds when you can barely see what’s in front of him, but then the level constantly turns you upside down at times leaving you disoriented. There are some minor problems as there is some noticeable pop-in on the 3-D levels at times, but that’s much less annoying than the fact that DIMPS once again zooms too close to Sonic in the some of the 2-D portions of the game. Sonic’s model looks great and the levels themselves look decent. Graphically, the game looks just as solid as Sonic Generations on 3DS. Read on to see why Sonic Lost World has some of the best highs and worst lows of any portable Sonic game. While I disagree with that, it really seems like DIMPS did their best to make a solid 3-D Sonic game that does in fact, improve over the Wii U version on some respects, but has some serious flaws as well. (I think I gave that game way too high a grade at the time.) This time however, DIMPS has actually been getting some praise for their port of Sonic Lost World with some claiming it to be the superior version. Sonic Colors DS was flat out dull and Sonic Generations 3DS relied on its multiplayer and mission mode to be anything more than a rental. DIMPS’ attempts in the past at making portable versions of Sonic console games have been fairly mediocre. This time however, DIMPS will be dealing with Sonic in a full, 3-D world with all new controls and an emphasis on platforming instead of speed. Another major Sonic game has been released on a home console and with that, another portable version is put out by DIMPS.






Sonic model generations vs lost world